Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix use_texture_alpha issues #4

Merged
merged 1 commit into from
Dec 13, 2023
Merged

Fix use_texture_alpha issues #4

merged 1 commit into from
Dec 13, 2023

Conversation

Niklp09
Copy link
Member

@Niklp09 Niklp09 commented Dec 13, 2023

Fix #3
Cc: Archtec-io/bugtracker#137

  • Fix use_texture_alpha of concrete window
  • Remove transparent pixels in prefab_electric_fence_corner_side1.png and prefab_electric_fence_corner_side2.png
  • Compress all textures

Theres still an issues w/ the concrete block texture

2023-12-13 18:19:51: WARNING[Main]: Node prefab:concrete has a palette, but not a suitable paramtype2.

^ Not sure how to remove the palette properly, any ideas?

@Niklp09 Niklp09 added the bug Something isn't working label Dec 13, 2023
@BuckarooBanzay
Copy link
Member

nice, thanks 👍

^ Not sure how to remove the palette properly, any ideas?

had this problem on almost every mod i've introduced unifieddyes coloring. Not sure what the exact cause is but there was an issue with registering an existing node with a palette or something (should've noted this somewhere in hindsight 😖)

@BuckarooBanzay BuckarooBanzay merged commit 9bc9279 into master Dec 13, 2023
1 check passed
@Niklp09 Niklp09 deleted the transparency_fix branch December 13, 2023 18:49
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

Successfully merging this pull request may close these issues.

use_texture_alpha issues
2 participants